Survival

Every player in Identity must survive unless they want to experience death.

Natural Death
All players have a hunger and thirst stat. If either one of these gets to zero, you'll die. As your hunger or thirst gets lower, you might experience effects such as blurriness, slowness, and vision loss. Filling your hunger and thirst is done by eating and drinking.

A desert is dangerous since there isn't much food and water, while one may find many resources in a forest.

Some players are able to eat other players. There are three outcomes when attempting to do so: Eating humans is dangerous and illegal in most countries.
 * The player becomes a cannibal
 * The player doesn't like it and just moves on
 * The player dies because it just doesn't work

A player may also die by falling down from great heights or drowning.

Death by Murder
A player can die by the sword of another player or by wild Beasts. Getting killed will lower your lifespan and lead you to earlier perma-death.